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Game: Swords and Souls: Neverseen Publisher: Armor Games Studio Price: $14.99/£11.39 Release Date: 22nd July 2019 Genre: Adventure, Turn-Based RPG Multiple warnings were provided to me about the addictive nature of this game, but it wasn't until I found myself at 4 in the morning, birds chirping, and my alarm to get up for work just a few hours away... that I realised maybe I have a problem here. The story is a simple one that brings familiar tones and notes that are common with every fantasy story. You play a voiceless hero who has stumbled onto the island of Neverseen, only to be immediately approached with trouble and tales of a powerful witch in a tower. There is a mighty quest for magical items and weapons to defeat this witch and meat fodder sidekicks along for the adventure. What makes the narrative stand out particularly in this game is the characters and tongue in cheek humour. The sarcastic Sir Pupset who reluctantly trains you and Hop the Innkeeper with his monstrous pet Pupsy. It all may seem rather a cliche and that is part of the charm as it works more akin to a parody then a sweeping epic... plus the twist at the end will surely make you double-take and think back to clues that were placed along the journey. There is a 'kookiness' that I love and even when I was nearing the end of the game and was met with a few surprises, it kept that light-heartedness while still delivering a worthy antagonist and plot. At first glance, the gameplay may seem rather simple, but with every victorious battle I emerged from, a new mechanic was introduced, a new fun toy to play with. Whether it was mercenaries, taming wild beasts to raise as your own or simply investing into the town -maybe building yourself a new little house- there was always a sense of achievement. Furthermore, every time I played around with the new mechanics, I discovered that it isn't just aesthetic, it has a purpose. My investment has made me filthy rich, my house gives me XP bonuses, and fixing up the training camp helps you level up the ranks quicker to reach that coveted Soulmaster tier. This is a meaty game, for even after completing the story there are still more hidden secrets to uncover, fish and monsters to catch and pets to train up to be powerful allies. All this and I haven't yet mentioned the Endless Mode that you unlock once the main story is over and done with. Truly you will be occupied for a while, making this a good hearty purchase. There is always something to do in this game. I am never bored and every time I load up the game it sucks me deeper into a black hole filled with fun, and the thirst to train till I am the strongest hero of the land. This game really should come with warning labels.