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kyathil

196 Shards
Hi there! Kyathil is a gamer, programmer, streamer, cat fanatic, beer and whiskey geek! Streaming semi regularly at Twitch with dark souls style games, platformers, horror games, indie games and some multiplayer games with viewers. Stay a while and glisten! 
  1. I am SO over packing down my apartment in cardboard boxes... 

  2. My plan was to write another Hidden Gems article during December, but will have to let that go... Returning it in January! Might post one last review, for Episode 3 of Song of Horror... But then I'll be on a review break for a bit

  3. "No way! This game is cheating! That was fine in the last episode!!" - Kyathil getting a happy surprise Publisher: Raiser Games (devs Protocol Games) Release date: 31st of October 2019 Genre: Third-person survival horror adventure Price: 7.99€/episode (season pass 21.99€) Steam Pre-words Before I start with this review I want to add a few things to my previous review of episode 1, now that I've actually replayed it (for first episode and first thoughts you can read here Song of Horror Episode 1 ). I kinda grew used to the heart beat mechanic, plus I do think it was patched up, and don't find it that problematic anymore... You simply have to "follow the beat", which is not exactly simple... Depending on the character you choose to play as, interactions and comments in the game will be a bit different. Besides, the AI changes up the game quite a bit depending on how you play it! So every playthrough will not be the same and I LOVE it! Well done, developers! Story On our protagonist's search for the missing author, we get to the antique shop which is owned by the man that sent the cursed music box... But, something doesn't seem quite right and the people are once again missing? It's up to us to figure out what has happened and find that music box! But, tread carefully, lest we might find ourselves caught by the Presence... And that is not a pleasant experience. Gameplay Before starting, we get to choose between 4 characters with their own unique stories and traits just like in the previous episode. This time we get to choose between 2 familiar faces, Sophie and Daniel, and two new ones, René and Erica. Many things are basically the same as in episode one, such as some of the different ways you can encounter the Presence and the heavy focus on solving puzzles, but there are also a couple of new things! There are new dangers and, as I got to experience myself, some things that worked in the first episode might not work in this one... Don't expect the same treatment as in the previous episode! The game tricked me, more than once (or I was naive haha)! Also, I definitely do think this episode was much harder versus the first one, and a lot scarier. The dangerous events seemed more frequent and more difficult, but this is just my own perception and cannot verify that it is actually the case. In fact, I got all of my characters killed... Twice. Yupp. There was some frustration going and perhaps the occasional Swedish curse word. The puzzles were quite varied, with some being easier to solve than others. Especially the last big puzzle was a bit confusing and took a couple of tries before I made it. Considering how the frequency of the dangerous events seemingly increasing, it did increase the tension quite a notch versus before and there was a new danger added, The Silence. Since I do want to avoid spoilers as much as I can in these reviews, I'm not going to describe it too much. However, with this new danger there is a new mechanic and I still don't really know how it works. This was basically why most of my characters died, because I just didn't understand it. In the end I simply held RT during most of these events while gently tapping LT occasionally and it seemed to work. No clue if that is what you are supposed to do though and I do genuinely think it needs a better description in the tutorial! Apart from that I was not prepared for the final push of the episode, which caused the demise of my second round of characters. As previously mentioned, this episode was definitely scarier and more tense! Bugs Yes, there were a few bugs for me. At one point a character died despite seemingly passing the dangerous event and a lot of my progress was suddenly gone when I was going back to the game after a couple of days. It was a bit annoying, since I had to redo a lot of the things. Apart from that I didn't experience anything, didn't get stuck anywhere or so! Final Thoughts Most of my experience with episode 2 was absolutely fantastic, in a pretty terrifying way! I do love the increased frequency of dangerous events, and the variations... BUT, due to the new mechanic being a bit unclear and the weird lost progress, I had to do a lot more replay than was necessary... And not by choice. I must admit that I lost some of the interest when my second round of characters died as well and had to start it all over again. Luckily, you can change the difficulty so things get easier and if you've killed off the characters like that you will know what to do next time and thus be able to get through the game much faster versus the first experience. I couldn't help but feel that I shouldn't have to replay it all if I reached the final push, but I do understand the idea with the perma death etc. It's not that I think it's bad, it just became frustrating combined with the other parts that I just mentioned. The locations look great, music and sound effects are brilliant once again... The mix of familiar with new experiences lulled you into a false safety and thus made the entire thing even scarier! Loved that part, a lot! The puzzles were pretty clever, yet fun and I definitely noticed a few references to classic horror games. Despite the parts that were less enjoyable I do think Song of Horror is my horror GOTY, or maybe it has a split place with the RE2 remake. It truly brings something new and unique to the horror game table! Thank you for letting me play this episode! For those of you interested, the next episode is released on Friday 13th... Can't wait to see what lurks in the new shadows! Yes, there is a high chance that I will do a live stream of it then! /Kyathil
  4. Publisher: Decemberborn Interactive Release date: 31st of October 2019 Genre: 2D-platformer Price: 13.99€ Steam link Pre-words My intention was to review this several weeks ago, even pre-release... But, that sadly didn't happen due to a number of different reasons. Firstly, my October was really busy with all of the horror games I was trying out. Secondly, the weekend I had planned to dive deep into the game I got really sick. Lastly, after several attempts at playing the game I realized that this game was simply not for me... Which really doesn't mean that the game is bad or anything, in fact there are so many things I can really appreciate with it despite not enjoying it myself. I'll do my very best to describe why I think it's a well-made game and also why it didn't suit my palette. Kind of a different review this time, eh?! Gameplay Cathedral is another of those "character wakes up not remembering much and gotta explore the world to escape from current location" kind of games, which works well considering the premise of exploring up to 600 rooms that will feature different kinds of challenges. Some rooms feature challenges in the form of enemies, or a boss, some got some puzzles to solve, others have some kind of platforming related issues to tackle and yet some contain a bit of everything. The controls are relatively easy, but hard to master, and as such there is no big tutorial (it's not really needed). The game is heavily inspired by good old platformers like Castlevania and Metroid (not the modern versions) and does remind me a little of games like Shovel Knight and The Messenger (both are also retro style platformers). Even the music is retro style, using absolutely brilliant 8-bit music throughout the experience, which I personally really appreciated! They've been going in heavy with the contrast in the color scheme, which did add to the nostalgia but also was something my eyes didn't appreciate that much. The world is supposed to be huge, at least 600 rooms to discover after all, and features different kinds of NPCs... Sadly I never got to meet up with any and cannot comment on dialouge, eventual side quests and so on. You are also going to get better weapons, armor, abilities etc that will make your progress easier and also change up the gameplay a bit. Once again, I didn't get very far and thus cannot really comment on what the abilities are like, the fairness of weapons etc. The enemies are pretty varied and there is also plenty of them, adding something unique to each room you pass through. Final Thoughts At first glance I really thought Cathedral was going to be a game that I would really enjoy, seeing as I really loved Ori and the Blind Forest and Hollow Knight. Note that I never really played many platformers, such as Metroid, as a kid. Challenging bosses, puzzles, etc are all things that I really appreciate in games... Yet I just didn't enjoy this one. I remember a specific room where you have to hurry up and unlock parts of the room while a roof with spikes is crashing down and I died so many times and just didn't want to continue.Your jumps are really high in this game and most of the time I died because I jumped straight into the roof and couldn't choose to jump a little bit lower. I just didn't like that and there was a similar situation when I played Incubo which resulted in me never finishing the game. I'm all for hard boss fights, but when the fight is against the environment I just loose interest. I guess I'm more into boss battlers than hardcore platformers! Because Cathedral is definitely a hardcore platformer game. Just because I struggled with this particular game doesn't mean it's a bad one, it simply didn't suit my taste. There are so many things that I can appreciate with it, such as the retro style music and graphics that they completely nailed. It feels like you're getting warped back in time to the 90s when you play it, and in a good way! The controls are simple and didn't experience any glithes or bugs, overall it was a smooth experience and it truly feels like a polished and well-made game! I can definitely recommend this game to people that enjoy games such as Shovel Knight, old Castlevania, Metroid and similar. It will be a pretty nice challenge for you!
  5. If you're curious about React redux I can really recommnd this tutorial, it's a life saver:

    https://www.valentinog.com/blog/redux/

  6. Speaking of indie projects... I think this one looks promising and it would be a shame if the fundraiser isn't successful!

     

  7. Sometimes when I watch the progress of  indie projects I get so frustrated with how a lot seem to not understand the value of marketing. There are SO many games being developed and thus so easy for a game to go undetected! Being visible on all social media platforms really matter... Of course, some luck is definitely involved in this too where maybe some larger content creator learn about the game and chooses to show it off to their audience, but that is not something to expect will happen. 

    1. Show previous comments  4 more
    2. IndieImprint

      IndieImprint

      IndieDevWorldOrder is highly recommended, that one is fairly new but really jumping with supportive people.

      Could not agree more about keeping your work visible! GYATM was our first piece of development 'in the open' and the feedback really allowed us to roll into a big start without the usual massive advertising.

       

    3. kyathil

      kyathil

      Gonna check it up! 😄 I hope to take GYATM for a spin after this week sometime... Focusing on landing a new job, so most games have to kindly wait for a bit until that is sorted.

      The absolute worst thing you could do is to not talk about the game at all and then just go "Hey, I got a game coming up next week!" Seen too much of this, making what truly are great games less successful

    4. IndieImprint

      IndieImprint

      Thanks! Good luck on the job hunt, and hope you enjoy GYATM.

  8. kyathil

    Song of Horror - Episode 1

    "I am not going to play more horror games until after New Year's Eve" - Kyathil pre discovery of Song of Horror Publisher: Raiser Games (devs Protocol Games) Release date: 31st of October 2019 Genre: Third-person survival horror adventure Price: 7.99€/episode (season pass 21.99€) Steam Pre-words First of all, I really didn't have the intention of reviewing yet another horror game... But, I really couldn't resist this one. I'm kind of amazed since this game somehow dodged my radar until shortly before the release. Song of Horror has been under development since 2014, by the Spanish based studio Protocol Games, with a whole lot of ups and downs in the process. They attempted to fund the game using Kickstarter twice, but both attempts were unfortunately unsuccessful which obviously had a big impact for the future of the game (in fact many considered it cancelled since nothing seemed to be happening for quite some time). There was also a change of publisher along the road. I personally really admire the decision to keep on going with the development, finding new ways to make their dream game come true, despite these bumps in the road. Yay for not giving up! On Halloween they released the first 2 episodes of the game, with more to come in the future! Story The famed writer Sebastian P. Husher has gone missing, along with his entire family. Worried, his editor sent an assistant to his house in order to look for him – but he never came back… These disappearances spark a set of events that will soon reveal something dreadful: a nameless, eldritch entity known only as the Presence seems to be responsible – and it’s still somewhere, out there, lurking in the shadows, awaiting you… You may die, but the horror continues – others will pick the investigation up from where you left it until you all find out the origin of The Presence and put an end to this nightmare. Visuals&Sound Most of the eerie atmosphere of the game comes from the sound and visuals. Visually the game looks very realistic to the environment, with great lightning and shadows, which helps the player immerse themselves into the game. However, the characters themselves look a little bit off in comparison and not nearly as realistic with pretty wonky facial animations in cut scenes. This might be intentional, can't really tell, and it doesn't have a huge impact on the game and didn't remove the spookiness , but it was something that stood out as I was playing. The sound effects are absolutely fantastic, with realistic noises from doors, clocks and what not and the sound track features some really creepy, but cute (?), melodies. Gameplay A famous author has gone missing, his assistant who was supposed to find him never returns and the only logical conclusion is for you to follow in their footsteps. Survival instincts are never great in horror games! The game is very story-driven, with the character(s) investigating what's going on at the house of previously mentioned writer. You're off to discover what kind of horror lurks around, but also a bit about the people affected by it. Before the episode starts you get to choose between a couple of different characters, with different associations to the house and the missing people, that will serve as your investigator. The characters have different backgrounds, personalities and personal possessions that will have a certain impact on your game experience. If any of the characters die, you will get to choose a new one that will pick up the torch from the deceased one. I did read that deceased characters might return at a later point, probably in a future episode, but how or why that would happen I cannot tell! Paying homage to the 90s, A Song of Horror uses a third-person perspective and a semi frozen camera angle which definitely gave some cosy, nostalgic, flash backs to old classics like the original Resident Evil and Silent Hill. The third-person perspective did make the game a bit less scary for me personally, but not in a bad way. It actually felt really nice not having jump scares served in your face every now and then, like so many modern horror games do! Not that the game won't provide you with some scares at all, mind you... Some were so clever and unexpected that I almost jumped. H. P. Lovecraft 's work has also been a big inspiration for the story and mechanics of the the game. There is, of course, the Presence... A mysterious entity that seems to be chasing the characters and for some reason resides in the house you're investigating. Several people are missing, most likely connected to this entity. There are objects that seem to resonate with the otherworldly and paranormal events that will send chills down the spines of yourself and the character you play as. But, in order to really convey this fear to the players themselves they cleverly added things such as a heart beat, vibrating with your controller, whenever your character is unnerved. I'm convinced that sometimes this was added just to spook the player, while everything being perfectly safe in the game itself! However, tread carefully as you investigate this mystery. You never know what lurks behind a door or corner and carelessness will punish you.... There are two things that the devs high lighted a lot in this game, the behaviour of the Presence and that the actions of your characters will affect future events. Apparently the AI for the Presence will note how players tackle obstacles in the game and adapt accordingly, making the game experience a bit different depending on your play style. This was not something I reflected upon a lot as I was playing, but when I watched other people play the game I did notice a some differences! It actually made me wanna give the game another whirl with a character I haven't played as, yet, and try to change my own play style a bit in order to see how different the game experience will be. Needless to say, I really love this aspect! With regards to actions potentially affecting future events I cannot judge, since I only played one episode so far, but looking forward to see if my actions so far will affect future episodes! Bugs I didn't encounter a lot of bugs as I was playing, but there were a few and I do think they are worth mentioning. A few times it seemed like the marker for interactable objects glitched out and either didn't disappear after doing one-time interactions or you could see a marker, but not interact with it. Additionally I got stuck in stair cases a couple times, it was almost as if the characters simply tried to nope out from the game. Definitely not judging them for wanting do that, would do the same! It even caused me some stress during a tense situation, where I wanted to quickly get away but was quickly very stuck instead. Final Thoughts Most of the controls and mechanics worked smoothly, but a few were a little clunky such as a certain heart beat mechanism... This and the bugs could definitely be improved. All in all though, this is a really well made horror game. I absolutely loved the focus on solving a mystery, the story, the 90s vibes, the characters and their quirks, and most of the puzzles. It's spooky and creepy, sometimes also pretty darn scary, without being downright terrifying as some other horror games are. It offers plenty of replayability, both with the adaptive AI and the different play styles of the characters. It didn't feel like a haunted house experience, where you simply wait for the next scare, instead every puzzle piece you put together invoke a curiosity for the next one and a determination to solve the case! Looking forward to playing the next episode and want to thank Protocol Games for providing Indie Forged with a key!
  9. I CAN FINALLY TELL YOU SOMETHING AMAZING! Will spread this info all over the web...

    Got a donor that will donate the incredible amount of $1.000 for every $100 I manage to reach during my upcoming charity event! I'm so stoked! Let's fricking make a difference gentlefolks!❤️

    1. RegalSausage

      RegalSausage

      Wow! That's amazing!

    2. kyathil

      kyathil

      Yaaas!

      Might be working on more stuff too for it! 

  10. Decided to remove the Hitchhiker's guide to programming since I just don't have the time for it with all the indie stuff going on! 

  11. Let's save the forests! Fun fact, already had my first donation through some random person that found the JustGiving page 😂 Have added more info to it now, but this person donated when there was absolutely no info yet apart from the chosen charity

    75486034_514123779432340_8466229732759830528_n.png

  12. Am I only writing about horror games? Maybeee? Well, I am putting up some indie spooky games featured on the current sale that I have either played myself or planning to get! To make it easier I will place them in different categories: spooky, scary, poop-pants, unkown territory (meaning, I don't know how scary they are yet and mean to play them!). I will not be reviewing the games on this post, due to the amount of them. Just highlighting some interesting deals! SPOOKY These games are not of the horror genre, or are not that scary, but can definitely get you into the Halloween spirit! A Plague Tale: Innocence Price: 26.99€ (40% discount) Steam link Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, Amicia and Hugo will come to know and trust each other. As they struggle to survive against overwhelming odds, they will fight to find purpose in this brutal, unforgiving world. Little Nightmares Price: 4.99€ (75% discount) Steam link Immerse yourself in Little Nightmares, a dark whimsical tale that will confront you with your childhood fears! Help Six escape The Maw – a vast, mysterious vessel inhabited by corrupted souls looking for their next meal. As you progress on your journey, explore the most disturbing dollhouse offering a prison to escape from and a playground full of secrets to discover. Reconnect with your inner child to unleash your imagination and find the way out! Binding of Isaac: Rebirth (complete bundle) Price: 25.07€ (30% discount) Steam link When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother. Gameplay The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety. Darkwood Price: 5.59€ Steam link Darkwood - a new perspective on survival horror. Scavenge and explore a rich, ever-changing free-roam world by day, then hunker down in your hideout and pray for the morning light. Graveyard Keeper Price: 8.39€ (50% discount) Steam link Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story. SCARY For those that wishes a bit of a scary experience, but not on the level that you might need to find your pet and get some emergency cuddles while playing. Or if you are a little bit easily scared, yet still wants to experience horror! Narcosis (VR supported) Price: 6.24€ (50% discount) Steam link Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out. This first person survival story unfolds from inside a half-ton, high-tech dive suit — a “walking coffin." Influenced and inspired by a growing appetite for unconventional horror and narrative-driven games, Narcosis is rooted in reality, but steeped in the surreal. Apsulov: End of Gods Price: 13.43€ (20% discount) Steam link The humans delved far beneath the earth to find the mercy of the gods. What they found was never meant to reach the surface. Not on Midgard, nor any of the nine realms of Yggdrasil. Now their discovery wreaks havoc on their world, exploiting their technology, and leaving all in misery and decay. Through all their conquests and revelations they never stopped to consider that some things are buried for a reason. In a world of technology and mythological artifacts, chaos rules over the human realm. It is in this chaos that you find your purpose and destiny. In this future viking horror you awake in a sanctuary of steel and concrete, built to research and exploit the worlds of Yggdrasil, and to house an artifact, buried in the earth aeons ago. Unveil the secrets of the mythology, the artifacts, and the realms of Yggdrasil in Apsulov: End of Gods. Layers of Fear 2 Price: 12.49€ (50% discount) Steam link Layers of Fear 2 is a first-person psychological horror game with an emphasis on exploration and story. Players control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner. Beware, for all may not truly be what it seems. SOMA Price: 4.19€ (85% discount) Steam link SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility PATHOS-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? POOP-PANTS These are all games that I found truly horrifying (except I haven't played Witch Hunt or Home Sweet Home but got scared watching the trailers). Expect jumpscares, creepy atmosphere and nightmarish monsters and horrifying experiences! Pacify Price: 2.75€ (31% discount) Steam link You just signed on with PAH Inc. Paranormal Activity Helpers Incorporated, yeah sounds corny, but the pay is great. They said you won't ever be in any real danger, and they have tons of work right now. Your first job is at some old haunted house. There is a broker wanting to put the house for sale, but with everyone in the town spreading rumors of evil living inside the house, he needs some proof that it is safe. He actually seems creeped out himself. Anyway, he hired PAH Inc. to check the place out. You can go check it out alone if you'd like, but I would take at least 3 more friends with me. Check the place out, and if there is anything supernatural going on, try to bring evidence back to PAH Inc. Unforgiving: A Northern Hymn Price: 3.74€ (75% discount) Steam link You may think you know your limits – what evils you might be willing to commit to save yourself. Are you ready to find out what you are capable of? Are you brave enough to face the darkness in your soul? Not only are the old stories true, but the things that crawl in the shadows are more wretched than you could have ever imagined. The whispers of the northern woods pick at your sanity. Your fingers tremble as you light your final match, body shivering from dread. Do you sense them hunting for you? Can you feel them hunger for your last breath? You can feel his eyes on you, sitting at the water's edge, watching as he plays his infernal violin… Witch Hunt Price: 6.14€ (25% discount) Steam link Witch Hunt is a challenging horror themed hunting game that takes place in the 18th century. Main focus of the game is on exploration, non-linearity, and atmosphere. Witch Hunt features lite RPG elements in form of a financial system and a skill system. You play as a witch hunter who took the task of eliminating all evil that settled in the woods near the town of Bellville. To achieve your goals, you'll be able to use weapons, magic, and other tools that can be found and bought. Amnesia: The Dark Decent Price: 2.99€ (85% discount) Steam link The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape. Awake... Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core. You stumble through the narrow corridors as the distant cry is heard. It is getting closer. Home Sweet Home Price: 10.19€ (40% discount) Steam link Tim’s life has drastically changed since his wife disappeared mysteriously. In one night, after suffering from the sorrow for a long time, he woke up in an unknown place instead of his house. While trying to escape from this place, he was hunted by a rancorous female spirit. Can he survive? Is this place actually his house? Does it relate to the disappearance of his wife? Some dark sinister secret is hidden inside this house, and it won’t be a place of happiness as it used to be any longer. UNKNOWN TERRITORY I haven't played these nor do I know enough of these games to properly place them in a category, but I do plan on trying them all out at some point! All are on my personal Steam wish list! The Initiate 2: The First Interviews (no 1 is also on sale) Price: 3.74€ (70% discount) Steam link With little memory of how they got there, three people awake in adjacent cells. A voice bellows from a wall speaker. "Welcome to your trial - Your goal is simple, escape or die". This is the story of Samantha Blake - a distraught mother who lost her child during complex brain surgery, Benjamin Clarke - an alcoholic whose life was turned upside down with the death of his wife in a horrific car accident and Stephen Parfitt - a college professor and author who is starting to give up on life with an ever changing World. Three strangers - forced to work together to survive captivity - each searching the answers, the redemption and the peace of mind that they so desire. Remothered: Tormented Fathers Price: 7.99€ (60% discount) Steam link Remothered: Tormented Fathers is the pure and realistic survival horror videogame. A game by Darril Arts, directed by Chris Darril, developed by Stormind Games. Psychology plays a huge role within the game: heroes and enemies are atypical and the line between good and evil is blurred. The plot is rich of unpredictable twists, but it is touching at the same time. The development of the game is similar to that of a film narration, where the player perfectly identifies himself with the character. The soundtrack, composed by Nobuko Toda (Final Fantasy, Halo, Metal Gear Solid) and Luca Balboni, enhances the terrifying atmosphere of the game. Don't Knock Twice (VR supported) Price: 6.79€ (66% discount) Steam link Don’t Knock Twice is a highly-immersive first-person horror game with VR support on HTC Vive and Oculus Rift. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. Explore a grand manor house environment and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and wield items to fight or escape the terror that surrounds you. Developed alongside the 2017 horror film, Don’t Knock Twice, starring Katee Sackhoff (Battlestar Galactica). “One knock to wake her from her bed, twice to raise her from the dead.” Play with or without a VR device. The Blackout Club Price: 19.99€ (20% discount) Steam link The Blackout Club is a first-person co-op horror game centered around a group of teenage friends investigating a monstrous secret beneath the skin of their small town. Every night, everyone in town gets out of bed and sleepwalks. In the morning, they wake up with no recollection of what happened or where they were. IT TOOK YOUR FRIEND. THEY SAY IT'S NOT REAL These are just some of the offers going on and if you play any of these, please leave a comment about what you grabbed and what you thought of the game! Kyathil - The Horror fan with nerves of poop
  13. Today I am thinking about how many other games I could've finished if I stopped with TaB, or learning stuff like a new language or so. Got almost 27 h game time last 2 weeks in it.... And is my top played game on Steam. Sometimes the indie devs nail it!

    tabdiction.png

  14. Briefly went through the games I've played this year and at least 12 count as horror games 😂

    Maybe that's why I got trouble sleeping?

    Also, if you got any relatively unknown indie horror game up your sleeve, please share!

    1. Erik Rikochet

      Erik Rikochet

      Take a look at Westmark Manor by Nodbrim Interactive. I think Toadman Interactive is involved as well. You know, the guys behind Immortal Unchained. http://nodbrim.com

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