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Xeno's Awesome Report

Xeno's Awesome Report

About this Writers Block

Welcome everyone to the Awesome Report. We take a look at video game history, politics, scandals, and the best and worst things about video gaming. From counting down the best or the worst of companies and genres, to predicting the future delivering opinions or backing up with facts, we're here for some awesome nostalgia, sweet presents, and groovy futures.

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Top 10 Fighting Game Franchise


Xeno

Top 10 Fighting Game Franchise

 

For the most part, the art of martial arts has been mastered by some of the greatest people we know today. Bruce Lee, Jackie Chan, Chuck Norris, all have some sort of unique vibe and charisma to their style that whenever we watch them on screen we are on the edge of our seats. Of course most of us cannot achieve the same level as they are but rather in video games. Yes. Fighting games give us the chance to become our supposed favorite martial artist and maybe more. With vibrant colors, outlandish personality, and some extraordinary gameplay, we indulge ourselves into the realms of these wonders. With honorable mentions: Virtual Fighters with their realistic gameplay. Dead or Alive for their insane gameplay and beautiful ladies. And Samurai Shodown for starting the combat based gameplay in the 2D realms. Here are the top 10 fighting game series of all time.

 

10 Killer Instinct

 

If you ignore the reception poor Killer Instinct received during Microsoft E3 presentation of the new XBoxOne, Killer Instinct by whole is an outstanding and dare I say very difficult game to master. The series have by far one of the best combo system which now delivers a massive 200 hit combo on a poor soul who has had enough. While the story isn't strong, characters such as Fulgore, T.J. Combo, Orchid, and Saburwolf to name a few are well remembered all the way to modern rosters, and characters such as Hiroki and Aises fill up the gap. By far the best has to be the music and how memorable it is. From the intro of Killer Instinct to the rock out theme as well as some of the characters based, you be jamming to these tunes while attempting to outsmart the AI on the hardest difficulty. Let's not forget the announcer of the game, who's epic voice just screams glory and awesomeness. Gotta keep it PG y'all.

 

9 Guilty Gear/Blazblue

 

It's tough to decide which of the two deserve to be on this list. At one point, anime games is just ridiculous because being an anime the plot is genuinely everywhere. Revenge, money, world domination or manipulation, as well as confusing plot points and power ups is what you expect in an anime. Everyone does have their opinion. But if we go by the sheer insanity and beautiful gameplay these two provide, we can agree that both may stand equal amongst each other on this spot. For starters Guilty Gear feels more on the technical side of fighting games while Blazblue is more on the fast pace. The roster on each of their respective games grew as well with interesting characters such as Sol Badguy, Ky Kiske, Dizzy, and Faust if you are on the Guilty Gear side, and Ragna, Noel, Jin Kisargi, and Taokaka if you are on the Blazblue side. Their personality shine along with other characters as well as their finishers. Another game they are ripping off, hmmm?

 

8 Soul Calibur

 

For a while, weapon based combat regulated to only the 2D universe and nothing more. There has been attempts on a 3D based combats, but all have felt rather sluggish, uninteresting, or looks bad at all. That is of course until Soul Calibur arrived to the seen. Since its start on the Playstation and eventual arrival on the Dreamcast, Soul Calibur has refined itself into one of the most well renowned weapon based combat game the world has seen, until a certain game drops by in the near future. It contains favorable characters such as Nightmare, Ivy, Sophitia, and Kilk, each with their own unique fighting style and weapon of choice. A dynamic gameplay that evolves in each edition. Mystical Music that resembles the arena and location they are in. A story that may result in some mixed reviews all the way up to the 5th edition of the series. But well known has to be the guest characters Soul Calibur had introduced, starting with the release of Soul Calibur 2 thanks in part to Link being a guest character in the Gamecube edition. This wasn’t your ordinary 2D fighting game anymore, as strategies on how to win the fight, which also includes very difficult boss battles at the very end of the arcade mode, means you need to use ever combo, soul gauge, parry, and even ring outs to win the fight. It’s essentially one of the best 3D combat games to this day, and with the help of character creation in the latest installment, you can guest how far people would go to create pop culture characters in a world of medieval and feudal era battle grounds would.

 

7 King of Fighters

 

Team based fighting games haven’t been attempted a lot in fighting games today. Sure we do get it in a crossover games, which we will get to in a moment, but nothing much in a stand alone title. That is until you play the King of Fighter series and you get a pure perfection of a team based fighting game. Yes, King of Fighters is kinda like a crossover, with games from the SNK circuit such as Fatal Fury, Art of Fighting, Psycho soldier, and Ikari Warriors being represented in the game, but for the most part, many people would remember this as a stand alone fighting game rather than a crossover. It holds a massive roster, where characters may swap in and out from each year, or release thankfully. Needing to select up to 3 or 4 characters in the team. And everyone having an interesting moveset that might help continue the combos or counter a character on the opposing team as well. There’s also the option of selecting who will start the battle, who would enter in the middle if the first character is defeated, and who would clean up should the player loses their second character. It’s a very technical video game and not one easy to master thanks in part to the button commands in order to perform each character’s most devastating special attacks. The series is also well known to have the most difficult boss ever. In nearly all the releases of King of Fighter series, the end boss seem to be nearly invincible and can do a ton of damage to one character without breaking a sweat. Something I’m sure have made gamers rage quit after a couple of tries, especially in the arcades. Overall, there hasn’t been a strong team based game that KOF has delivered in recent years.

 

6 Capcom Vs Games

 

Until you take a look at Capcom and their versus games. Capcom has made a strong partnership with so many companies over the years that we crave for a possible vs games with so many companies they have yet to partner up with. Hell, people are still expecting Mortal Kombat vs Street Fighter game at some point. Capcom vs games showcase some of Capcom’s greatest characters over the years the company has been around such as Ryu, Chun-li, Morrigan, Strider, and many more and combine them with other franchises such as SNK, Tekken, and most well known of them all, Marvel Comics. There’s even a release where Capcom takes on Tatsunoko, an anime company with some of the most interesting anime characters we can find today. Each edition of the version game do vary thou, nothing is really the same with except the all star cast. Want a game where two rival fighting game companies finally meet? Play Capcom vs SNK. Want a game that has a great storyline and an opportunity for a 3D game to go to 2D? Play Street Fighter X Tekken. Want to go chaotic in the game with little to no regards on how much damage you can deal no matter how many people can be on the same screen at once? Play Marvel vs Capcom. The feeling and having your favorite characters from both franchises is also a feel good moment too as we want characters from said series to finally make an appearance and represent our franchise in the game, if anything, this is the true example of why characters matter more in a video game, not just the gameplay or story.

 

5 Injustice

 

When Netherrealms created their first crossover game, the feeling felt pretty cold since of course Mortal Kombat was known as one of the most brutal and violent video games to come out of the video game market, and people in DC comics do not want anything too violent with their comic book heroes and villains. After the success of MK’s latest release, the Netherrealm team started a new game centering around just the DC heroes and villains and no one else. The result was a successful superhero fighting game series, that while the game only have two releases, Injustice: God Among Us and Injustice 2, feels like it organically became a series we want to play further into the future. For starters the roster is on the mark. We do get the traditional Superman, Batman, Wonder Woman, and Joker roster, but we also get more than just the well known characters in the DC comic books, which includes Killer Frost, Blue Beetle, Captain Cold, and Gorilla Grodd to name a few. The story is also astonishing, giving us an idea of what if that comic books pretty much tend to stay away from until this game comes out. Not to spoil so much about it because you should get your hands on this game, the game focuses on what would happen if Superman has had enough of the world after losing someone important and decides to take over the world in his way of protecting it. The combat is good as it feels a bit different than the Mortal Kombat games, with heroes having their own special powers like Superman’s eye laser beam, Flash’s time warp speed, and Bane’s venom power up, as well as the environment to use against your opponent or to get you a leg up to escape from a dire situation. This game rocks because it’s the ideal of having our biggest question being tested, who would win in a fight between Batman and Superman? That question is still going wild today folks.

 

4 Super Smash Bros.

 

Another trend of crossovers comes with one company who you never expected to have a fighting game center around their lovable characters. Nintendo gamble on a brawl type game using characters like Mario, Link, Yoshi, and Pikachu with special items like the turtle shell, hammer, or a baseball bat and it worked! Smash Bros. would soon have an identity of its own, and eventually became one of the most popular fighting games Nintendo has ever created. It isn’t until Super Smash Bros. Melee that took things to a whole new level. New characters were introduced including Ganadolf, Bowser, Peach, and Mr. Game and Watch, and tournaments slowly began to creep into our local areas with Smash Bros. Melee. The game is a massive mayhem, mostly when play with up to four players at a time, 8 if you get the latest installment of Smash Bros. Above all else, this also shows why characters are more important than gameplay as our favorite Nintendo characters from nearly all the Nintendo franchise are represented in this series. Not just Nintendo characters, but also characters from Sega, Capcom, Konami, and shocking enough Rare/Microsoft, showing that Smash Bros is an open door for those who were on the Nintendo consoles no matter how big or small it is to get an invite to become a Smash Bros. character. Just imagine the possibility of who is going to be in the game should there be another release of Smash Bros in the near future? I’m still waiting for my dear Shantee to make an appearance thou.

 

3 Tekken

 

Of all the 3D fighting games to come out in the arcade or on consoles, Tekken is by far one of the best fighting games of all time. Let’s talk about the story first. A tale of a cursed family battling out for supremacy and world domination dating back to one of the casts childhood, well count me in. Several characters in the game have some thrilling story behind their arc and is done magnificently well, for the most part. And speaking of characters, Tekken has some of the best characters that can relate to us or have that special martial art style or charisma that we enjoy beside Heihachi and Kazuya. Guys like King, Nina Williams, Paul Phoenix, Martial Law, Lili, Askua Kazama, and a few others have display a variety of jaw dropping movesets and interesting story and rivalry with one another. The gameplay has improved over time as well. Being basic from the start of the series to something that can be a bit complex with it’s combo system, especially the 10 hit combo, and the series has introduced the juggling combo, where players can unleash a series of multiple hit combos without giving the opponent a chance to breathe. The music is also memorable, even in the latest installment of the Tekken series as well as special features from Tekken 3 and then on, which includes Bowling. There’s nothing more satisfying then to settle a family feud with 10 pins, 10 frames, and a single bowling ball. The game also introduced cinematic endings, though the endings would improve over time in later installments. If you're looking for a perfect fighting game that is fast pace and unique, Tekken is the definite game to go to

 

2 Mortal Kombat

 

Mortal Kombat was controversial. Mortal Kombat was brutal. Mortal Kombat was amazing!! For over 25 years, Mortal Kombat has been able to create an identity of its own as one of the most outstanding fighting games to capture the audience's attention with their blood and gore. But to say that only their ultra violence feels pretty much a crime to what they truly had over the years. Well for the least part that is. Mortal Kombat had an interesting story ranging from the first Mortal Kombat game to their 3D adventures, into their reboot at later generations, as well as the time travel story. The gameplay has also changed over the years, but thankfully, it has focused on its roots and even improved on it in recent years, yet the blood and gore for shock factor has always remain the same...with the exception of one game in the series. Above all else, the characters who enter the Mortal Kombat tournament since the very beginning has helped evolved the Mortal Kombat franchise. Everyone has their favorite, whether it be Sub-Zero, Scorpion, Kitana, Lui Kang, Raiden, or even Shoa Khan. And speaking of Shoa Khan, who could ever forget getting a chance to go toe to toe with this behemoth final boss and had their controllers broken. Well him and other characters like Goro, Kintaro, and Motaro. Characters aside, Mortal Kombat will and has always been known for their fatalities, a new feature in fighting games where you mercilessly murder your opponents in a display of awe and speculator wonder. So much so that it caught the attention of the US Government. You naughty video game.

 

1 Street Fighter

 

It's the game that changed everything. While fighting games were available prior to this, no other franchise has changed the way fighting games would be today than Street Fighter.  Now it didn't have a strong start, since the one before part two was pretty much a button mash game, but once the release of Street Fighter 2 on the arcades arrive, fighting games soon evolve. It introduced female competitors such as Chun-li and Cammy. Characters like Ryu, Ken, Guile, and Bison are well remembered. And the music is hummed into our heads like an annoying bee around a blooming flower. As more release of Street Fighter go by, the gameplay changes and more characters are introduced like Sakura and Akuma. It brought in the ideal of fighting game tournaments before Evo. And has put Capcom on the spot as one of the most successful companies thanks to the release of Street Fighter in the 4th generation.

10 things Sony would like you to forget


Xeno

 

After the fallout deal with Nintendo, Sony decided to create their own gaming mechanism to sale to be public. While the coperates at Sony felt that making a console was not necessary, one Ken Kutaragi thought of it otherwise. The result, Sony Playstation. The electronic guru form an outstanding gaming console that span for over 20 years and has been a widely successful electronic console. It has a huge fan base community, it broke sales records when the Playstation 2 is released, and has created a ton of classical games in its wake. Except, there are instants where Sony slip up and cause some questionable marketing decisions. Things that could pretty much raises an eyebrow at Sony’s PR. Today we’ll be taking a look at 10 things Sony would like you to forget.

 

10 Their absence at E3

 

E3 this year had a huge gap, in that Sony did not participate this year. It needed to deliver, and boy did it delivered. Every press conference has given their best and focus on their promises rather than just talking about it. Whether E3 was successful or not, is still debatable. However, without Sony participation, one could wonder if it would make E3 even more of a bigger event than what we got this past couple of days. We could have seen more about Final Fantasy VII and a possible trailer for their upcoming game The Last of Us 2. We could have even gotten a chance of a possible new playstation exclusive game and more info about the latest project Sony is working on, the Playstation 5. Even rival company Phil Spencer state that E3 isn’t as good without Sony, stating that without Sony involve E3 is kinda on par. This does show how important the fan base community are and how important it is to make it to the biggest show on the summer in order to drop some of the biggest news we would want to see from our favorite companies. What a shame.

 

9 The controversial PSP white poster

 

Video game consoles have a tendency to swap colors as the years go by. It doesn’t take long until a console would decide to change the color of their device and call it a limited edition before said console goes out of sale and would be resold for a huge amount of price than for what it is worth. This goes does go for the same as Sony released it’s white colored PSP in 2008 much to fans delight, but the attention it caught during its promotion was anything but settled. In 2006, a poster advertising the white PSP was on display in the Netherlands, and it displays a white woman holding a black woman by her chin in dominating fashion with the words saying Playstation Portable White Is Coming. And after reading this sentence, it may hit you in the head that while Playstation is promoting their newest handle held console in this advertisement, many has depict this as racism, and cause an outcry for Playstation to remove the ad and apologize. There were even down right call Playstation racist for even thinking about it at all. Tweets were sent out immediately mocking the new poster and gone viral within seconds, giving Playstation a terrible name in their expense. Playstation removed the poster upon the negative post and ensure a statement of apology for creating a poster like that. The biggest question is, what were they thinking in the first place?

 

8 Polygon Man

 

Having a mascot isn’t a problem at all, just look at Nintendo and Super Mario, or Sega and Sonic and Hedgehog. Many people would instantly remember your company when you have a mascot and you can do a lot with that said mascot. When Sony was deciding on who would be there mascot, some people in charge of Sony didn’t like how Crash Bandicoot look and felt it wasn’t going to capture the audience's attention and decided to go with a being known as Polygon Man, a floating head made out of polygons. Now keep in mind the main thing about being a mascot and that a mascot should look friendly or badass and not frightening. Polygon man look more frightening and disturbing to be consider as a mascot and it easily be mistaken to be taken as a villain rather than a hero, something that a mascot shouldn’t represent. This also lead to Ken Kutaragi upset at the design of Polygon Man. Thankfully, Sony decided to scrap Polygon after a few releases as their official mascot and done a good job forgetting the character until it suddenly popped up as the final boss of Playstation all-stars. Aka Smash Bros. rip-off

 

7 Their failures outside of Playstation Devices

 

Sony have done their attempts at copying their competitor success in hopes of achieving a higher standards in video game marketing or sticking one up their competitor’s ass. But by doing something outside of their elements and not giving enough focus on it, they would eventually die a painful death. One of which was the Playstation Move, a motion control device that encourage gamers to “Get up and Go.” This was at the hype of Motion Control setting thanks in part of how successful Nintendo’s Wii was doing, especially since the Wii Sports was one of the most popular games to play with friends and family. Sony’s attempt was of course a bizarre look from their controller, which look like a sort of naughty object if you will, and the lack of original games and compatibility with other popular games. It took them two years to drop this gimmick and never return to it again. Then there was the Playstation Portable. At first, the PSP was one of the most hyped handheld consoles, being able to play classical Playstation games as well as games from the Playstation 2 library and hopefully some original games too. It even started off displaying the ability to play movies, but that would soon fade away in favor of games. The worse of all comes from the last and final handheld console the PSPGO. Not many people would remember when this handheld console would drop. And many of their games are downloadable content, meaning you need a strong wifi service in order to play your favorite. Fans weren’t really into it, and the PSPGO would soon become one of Sony’s most laughable failures when it comes to console releases. Since then, there hasn’t been any releases outside of Playstation console until the PSVR, which is pretty good, I must say.

 

6 Their commercials

 

Before the internet blew up the way we watch media today, getting a chance to know about the upcoming consoles or video games comes in the form of television commercials. This is where years of competition and hype center around the game we want to see and how is one console is actually better than the other. Some commercials do work, but there are times when others just painfully fails. Case in point, few of Playstation’s commercials comes from the release of the Playstation 3. In one case, there is a baby doll sitting across the PS3 inside a white room. For whatever reason, the doll became alive due to animatronics, but it creepy as it seems like a possessed demonic doll set to open a portal to destroy the world. That case is proven more realistic as of course the facial expressions of the baby doll look horrific and the tease from the tears coming from it is real before sucking it all back in. What in the world is this commercial? I want to know how good the console is and what it can do, not give me night terrors of a simple child's toy that could kill me. Since then the commercials have improved as well as having one of Sony’s greatest mascots Kevin Butler. Now why isn’t he a DLC character for Playstation All-Stars.


 

5 Playstation Home

 

Upon the rising popularity of social media sites, Playstation figure to create their own social media site off their console called Playstation home. Combining the likes of Second Life and the popular avatar use such as the Mii’s from Nintendo and the avatars from Microsoft, Sony try to create an atmosphere where players can explore, meet with new gamers from around the world, and hang. However, it was a major flop, gamers weren’t really interested in this concept, especially for a video game console and while hundreds did enter the social media platform, it was easily forgotten within a year. Add in the fact that you have to pay for housing in the game and clothing as well which very few are willing to do and one can wonder why this would work in the first place. You pay real money for clothing for an avatar when you can be spending all that money on COD DLC. Surprisingly, it stuck around for the duration of the Playstation 3, meaning there were few who still got involved despite how garbage it is.

 

4 Lack of a mascot

 

This maybe pretty controversial seeing that Sony did have a Mascot in a form of Crash Bandicoot and later Spyro the Dragon. However, after a number of games these two had for the Playstation and Playstation 2, the two soon left the company and venture outside of Sony with Crash struggling to find success meanwhile Spyro would Skylanders. This does show how much Sony could not hold on to their mascots or lacking in creating a mascot as each console release they needed to create a new game and thus said game would have a potential of a new mascot character. And when you compare it to companies such as Nintendo and Sega, Sony is pretty much lacking in character development or maintenance. Sure Nintendo and Sega has overwhelmed us with games based off their mascot characters but they even knew that they need games off their best character to capture the audience's attention. Sony however, doesn’t have any of that at the moment right now.

 

3 Not supporting Cross Platforming

 

What is it that prevents Sony from doing this magnificent moment of playing with other players from other consoles or PC? Is it because of money? Oh yeah. Of course. During Fortnite’s epic burst into our PCs and consoles, the thought of cross platforming was mind boggling yet still possible. Being able to game with friends from around the world just on a different device does sound crazy yet still makes gaming all the more powerful since we didn’t really need to purchase a console and the game was free. Just need to buy outfits and such. This doesn’t capture Sony’s attention at all and felt that if they Cross Platform with other companies people wouldn’t want to buy a Playstation console at all, they’ll just get their competitors instead. Which sounds crazy because of the games they have for Playstation exclusive including Street Fighter V and Marvel’s Spider-Man. They even prevent players from cross-progressing their Epic account, by locking their account only for PS4 use and nowhere else. If this doesn’t tell you anything, it’s that Sony is just being too clingy with their gamers and not letting them meet others for an epic experience. Sorry guys, you just need to get your competitors console to experience cross platforming.

 

2 E3 2006

 

In 2006, the next generation consoles have been announced and with Microsoft getting a head start with their patented Xbox 360 and Nintendo announcing their Wii, Sony unveil their newest console, the Playstation 3. The best thing to come out of it is the new console is the reveal and the sigh of relief when Playstation 3 would have the original dual shock controller. After that, it was all downhill as Sony Playstation demonstrated bad games and gimmicks after another. Sony focus on the motion control the PS3 controller would have, negatiting the use of the analog sticks, and was well known for its crab battle and attacking the crab on its weak point. With lack luster titles and a shocking overpriced PS3 at nearly $600, Sony’s E3 was easily defeated war against the Xbox and Nintendo. For shame.

1 The hack of 2011

 

In April 2011, Playstation owners was shock to find out the playstation network was down. Owners were console and attempting to find out what’s going on until they received news that a hacker was able to bypass Sony’s online security and take down the Playstation Network. Because of this, millions of owners were in deep depression because they can’t access online connectivity to play multiplayer games or other activities such as streaming and some were concerned because of their information were compromised along with their credit card information. It was the ultimate panicking mode as Sony scramble to fix the problem and have known about this before delivering the news to press about the situation. With Sony’s lack of customer security and acknowledging owners about the situation, Sony was placed in a difficult situation where they must find a correct answer or suffer public backlash. Lucky, Sony was able to defuse the situation at that years upcoming E3 press conference and knew what to do and say about what has happened. They were able to get back into the good graces of their fanbase but one can wonder how much does Sony have to do to beef up their cyber security.

One door close. Another door opens.


Xeno

Hey everyone. I wanted to take time off my gaming post and do this exclusively to you all here on Embr Gaming community before I go out public on twitch. 

I've always been ask about how I started streaming and trying to be a creator content whenever I browse through twitter or asked about it in real life. I always stated the negativity of my life, that is getting a concussion and going through a heartbreaking break up with my ex, that I only gave a vague reasoning as to how I got a concussion in the first place. Was it because I participated in a sport? Maybe. Was it a fight? You could say so. But I think I ought to come out with the actual reason and importantly why I joined and why I have to leave. 

I've been a wrestling fan. I enjoyed wrestling show much that I figure I be the next Hulk Hogan, Bret the Hitman Hart, Stone Cold Steve Austin, The Rock, Kurt Angle, Eddie Guerrero, or John Cena to name a few. I followed it for years and I followed it so much that it is almost like a religion, you follow one promotion and you follow it on a weekly basis. At some point of my life when I was young, I wanted to go to wrestling school, to the dismay of my mother who is only looking out for my well being. I search for wrestling schools around my home but sadly never had the money for it. That is until 6 years later I got the chance to go to school. When I first saw how wrestlers look, they were big, beefy, jacked up men who could bench press two semi trucks in 10 reps. However, my interest peeked when I was introduce to Indie wrestling. Guys who are a smaller size yet treated as mega superstars. And to my surprise, the school I gone to run an independent show. I was greeted by one of the founders of the school and meet one of the students who is in the show. Actually, that was my third time meeting the founder, as the first two I went to observe. 

My first day was nerve wrecking as I have to learn the basics. It was tough yet I know that I can't give up right away, not after paying a year worth tution to get there. I made some friends and I learn how to wrestle. Then the day finally came. My first gig at a show. And I debut as....a referee. Yes. The guy you see on twitch and even join channels started off as a referee. But I learned a lot both inside and outside the ring. I learned from the best, and improved myself. I finally got to travel outside of my home and even enjoy a grueling three day travel from three different states. I also got hurt a lot. Minor injuries from bumps and scraps to big ones such as a whiplash, think of it as having your head snaped back without a head rest after being rear ended, to nearly having a broken neck. Note, I'm not trying to expose the business nor scare anyone, things happen. It was until I got the dreaded concussion that I was out for a month. 

After a break up and seeing how things are going, I felt like I've come to a cross road. I have a job, but it's not really enough to help pay for bills and such. And I want to continue training but unfortunately things aren't going the way they are. My break up made me feel I'm not worth the guy to be. So I decided to apply for college once more. Thankfully, a university accepted me, and is doing their best to get me to class. But since the acceptance and phone calls and emails, along with streaming, my focus stray away from wrestling. I know I can't do this for long. Over the years I learn how to be humble, to be thankful, to be honest, and to be hungry for what you need. But what also learn is to say goodbye to the thing you love. 

It's hard to drop everything you are doing just to go back to get a piece of paper, plastered on a glass frame or on a folded book, with your name on it and say you completed a course and received a degree. However, my instructors value education a lot more. They see this as an opportunity for something bigger. Something more exciting. It was hard to explain it to them, but I did, and they acknowledged it. They are happy for me to go back to school and I am happy and proud to do my part. In wrestling there is a saying, "pay your dues". Yes it is refer to money, but there is a lot more to it. You help out in anyway but any means. But you have to help yourself out a lot more too. And this is me paying my dues in order to get a better education. Attend seminars to get my twitch name and gaming career out there. Going through stressful days at work and trying to figure out how to get finacnes for college. And hopefully participate in group game making and doing my part. 

What I also learn is one important value in life. You path the road you want to by speaking up and make decisions for yourself. I made the decision to go to wrestling school and learned a lot during my 6 year tenor. Yet, I also learn that I can leave for something better and take some of those values and input them into what I am working on. It is never too late to do the things you love and want to do. Would I go back to wrestling? Maybe....maybe. But for now my focus is going to college and graduate. And who knows, maybe I make a kick ass wrestling game after all. 

EA Play News and Thoughts


Xeno

 

EA has finish with their conference yesterday, displaying their new games, DLC, and content in LA and on EA.com. And it is safe to say that the EA Connect was okay. Nothing terrible nor anything that interesting about EA, except one new game coming out and it is the new Star Wars adventure game. The game looks good as it tries to capture the Star Wars experience playing as a Jedi who is on a rogue mission against the imperial empire. We get to see some lightsaber action, Jedi force powers, and interesting mechanics along with a new drone bot, BD-1, but overall nothing too eye popping. The developers confirm that the game is canon to the Star Wars series, which makes it great considering the novels and the other Star Wars game that is also canon. (Sarcasms). The game is set to be release later this year, possibly during the fall. We hope to hear more from this game soon, and hope they won’t make this game disastrous unlike their last two Star War games.

 

Next up is the second season of Apex Legend. They've talked about new legendary weapons and skins, a first, in my opinion, in Apex Legend. And a ranked mode. They also gotten into detail of a new Legend, Watson, who has a long history of Apex Legend, basically being raised in the arena which captures Legends appreciation and respect. She has a trailer dedicated to the character which is very short and only a voice over of her father, but she has an interesting dynamic, in which she focus more on defense and zone control, having players figure a great place to set up defense and bunker down for a while instead of charging in. I haven't played much of Apex Legend but by the looks of it, this character do look interesting on gameplay wise. Apex Legend will also have a season pass which is essentially buying the game rather than playing it for free and grind out to get more heroes, design, and emotes. There's also an interest trailer revolving around a giant monster which could mean their first PVE event down the line. The second season begins on July 2nd.

 

Next up it's Battlefield V and it's all about DLC maps. One big. One small. And one in between. I haven't play Battlefield V at all but by the way one map looks, it's quite cool as if it is an all out war like their last Battlefield game. Nothing else to say about this except if you own the game or planning to get this, prepare for the map to drop. DLC Maps will be released next month July into October. As well as the 5th chapter of Battlefield V that focus on the Pacific wars. The rank has increased from 50 to 500 to keep players engage. Private servers will begin in September.

 

Next two games are for sports fans as EA discuss about FIFA and Madden 20. First off FIFA 20 will have a street mode which is 3v3 and talked about ball control physics. Nothing much said there.

 

Meanwhile Madden has focus on players X-factor, traits, and one feature which focus on players being drafted into the NFL and building up from there. This primarily targets Madden players so again not much there. Fans and gamers who attended will get a chance to play an beta test as well as those who preorder the game.

 

Lastly EA finish up with the Sims 4 expansion, focusing on an island aspect. These center around clothing, furniture, activites, species as well since they are including mermaids, and animals. Giving players opportunity to create a fantasy island. They also will introduce Pride based items center around the LGBT community which is great. So that's that. As well as updates for their mobile devices. And a next pack centers around Magic which will be released in Fall.

 

Overall it was pretty fair for what EA has in store. And compare to their conference last year, this one feels okay yet better because they don't really have a large audience nor any strict time. They have enough time to fill and going from segment to segment without any issue on videos or audio problems. As far as their content goes, I do enjoy what EA brought in by Star Wars Jedi: Fallen Order right now, but want to know more about it. Apex Legend is getting more improvements over time and can get more players involved and some returning players too. And the Sims 4 is looking really really good which is great since the Sims is one of EA best series going on. What I didn’t like is the brief talk of Battlefield V DLC maps, although one or two is great, I feel it might be time to discuss about a new series or re-release. And the EA sports doesn’t quite get me. There’s nothing wrong with EA sports, however, I’m not a big fan of Soccer games, and Madden has focus on what the community is asking for, which of course doesn’t capture the casual player interest, even if the season mode offers real life experience from an actual football career. I feel those two could be cutoff and replace with something else but it was better than last year where a gamer in the Madden series would be guest hosting a segment of Madden, rather than the developers themselves. We’ll be looking forward for releases and some news on various games as the months go by.

Google Stadia E3 thoughts


Xeno

 

“Three months ago, we gave you a first look at Stadia, a new generation platform powered by the best of Google.” - Phil Harrison

 

When Stadia was announced, it was quickly speculated as the future of video games where no console is needed at all, and all you need is a controller. However, me personally, it feels pretty farfetch and tough to understand. Sure, I have been owning consoles since the Atari 2600, and PC gaming and gaming platforms such as Steam, as well as mobile games, change the way we game today, making it almost portable and also accessible. However, to have a game being carried around with just a controller and no console seems unlikely. But could the Stadia Connect that occur a couple days ago change my mind?

 

For starters, Stadia an be played on nearly all electronic devices, which sounds good but how much data and memory is really needed to play said games with great graphics and more important good internet connection? A bare minimum of 10 Mbps which means 720p to get 60 fps, so certain devices may not be able to keep up with these requirements. All this is being used by Google’s data center, which sounds pretty good since Google has been one of the most proficient company to provide new features and accessibility to everyone for free. Not the successful nor strong marketing, but still proficient indeed.

 

Stadia offers up premium subscribes call Stadia Pro, which gives owners the chance to unlock the full gaming experience $9.99 a month. After hearing this, I figure this is more of a streaming service just like PS4Now, since I only own a PS4 and know that’s the console I use to stream some games from the PS4 and down. Price wise the Stadia does have the edge, yet I feel it doesn’t make a difference between owning a game or streaming it. There is also the founder’s edition which allows those who pre-order have a chance to have their own name lock, lol, a limited edition console, and a chromecast ultra to stream 4k. However, the major blow to this is that it’s only available to a certain number of countries, namely the western hemisphere. Don’t get me wrong, it’s great we get countries UK, Spain, France, and Sweden, along with the US and Canada, but it feels pretty limited when thinking about the southern countries and the eastern countries too. The preorder is good thou, valuing at 129, so getting it shouldn’t hurt your budget. But if you are not convinced that this will rock the gaming world upon launch, holding off might be a wise thing to do, unless you are getting it for stream testing purpose.

 

Now, and more importantly, are the games. It’s not that convincing either. I have a feeling the issue I am seeing when it comes to a new console is the fact that they talk so much about the console, which is not an issue, but show little gameplay footage or gameplay at all. Google Stadia will have third party support and the newest game out of the trailers from the third party support is Ghost Recon Breakpoint, which would be released from consoles as well. They have shown a trailer for Baldur’s gate, an rpg game, but no gameplay footage and whether it will stick to being an rpg game. As well as Get Packed, a four player co-op game similar to Overcooked, where you must take packages, furnitures, etc. into a moving truck without getting struck. They also hyped up Destiny 2 and their DLC content...yay….My problem is that the game being hyped up has been out for 2 years and feels like it is too dated to be on Google Stadia. Sure it will be another DLC content to further the game and you’ll be getting complete package of Destiny 2, but there are other games rather than Destiny 2 that do deserve to be a part of Google Stadia. They even state they are going to allow PS4 players to transfer their data over to Google Stadia, however, it is still being pended by Sony, meaning we may not have that transfer option at all. And why only Sony? Why not Microsoft or PC? There’s also a trailer for the Division 2 which is good. It’s still relevant, much more than Destiny 2, as well as other games on Stadia Google. Games I feel we should be having a chance to see how Google Stadia perform.

 

After seeing the conference I’m not having any high hopes on this, especially since it’s press conference launch. There really hasn’t been any demo from Google to provide how it works and it would have been a great opportunity to show how amazing this platform is. The lack of game announced as well as first party games pretty much hurt Google Stadia, as games are already released and promoted by consoles such as Nintendo Switch, and the pending approval some Sony of all company to allow transfer maybe unlikely. The controller looks good, and it may feel good. One thing I forgot to mention is the fact you can use other controllers and Keyboard and Mouse to play off Google Stradia, which is a great option, still they may want to focus a bit more on their own devices rather than giving us that option. There is time before launch date to know more about Stadia and hopefully have a live demo of the platform device, but for now we should be on cautious alert as to how well Google Stadia performs, as well as what games it will have on launch date.

Top Ten Capcom Remakes/Reboots


Xeno

 

Capcom Reboot/Remake

 

Over the three decades being on this earth, there are few video game companies that have me excited for their games like Capcom. Capcom has created so many memorable games that it’s sad we don’t see many hd remakes or reboots of several games. Still, with releases such as Street Fighter and Resident Evil, along with Marvel vs Capcom and Strider, it’s safe to say there are a few I personally like to see get the HD remixed and reboot the entire series, and on this list I’m going to count down the top ten games Capcom need to reboot.

 

10 Captain Commando

 

There are a few games that were given the remake or reboots treatment despite how dated the characters are. Captain Commando is one of capcom most popular characters in the Marvel vs Capcom fighting game series and has had a beat em up games that sadly didn't capture audiences attention. Maybe it wasn't as well drawn out like other beat ‘em up games or didn't look flashy and interesting like Final Fight. Still, you can also play as a ninja, a mummy, or a baby riding a robot instead of Captain Commando. And you can save the world from a mad scientist who wants to take over the world, so you get the basic superhero treament. Captain Commando has never received a sequel nor did he ever get a mention besides the capcom crossover games, and with games showing that there is good money to be made in throwback games, why not go back to the star of Capcom for the first part of the 90’s?

 

9 Ghost and Goblins

 

Quite possibly one of the most hardest games Capcom has ever made,Ghost and Goblins have you transverse through a series of treacherous platforms while dealing with the likes of zombies, ghosts, and other hazardous monsters stopping you from saving the princess. It’s a classic knight in shining armor rescuing the princess but with a difficulty spike up to 10. The game is brutal and frustrating, and you have to beat the game twice just to get the good ending. After a remake, Super Ghost and Goblins, there were no more games made for the series, except for a Maximo on the PS2, a spiritual successor. With gamers demanding something challenging once in a while, like Super Meat Boy or some sort of bullet hell games, it’s only fitting if Capcom would bring back this game from the depths of hell and challenge gamers to a game that can surely unleash their fury of rage and anger. Especially if it’s challenge a game like Cuphead.

 

8 Viewtiful Joe

 

Capcom’s greatest hero had been overlooked by gamers despite how good the game is. It’s innovative, fun, had great new mechanics, and exciting superhero/movie hero theme. Joe is no doubt an exciting character we all can relate since his love for action movies and wanting to become one. It's as simple as that like if we are kids once more. The cast is just outstanding with flamboyant attitudes just like Joe himself. Joe, Alastor, Captain Blue, the bosses. And the battle for good against evil is astronomical. It’s been over ten years since his last appearance, so just like a action hero star coming out of retirement, it’s about time Joe gets his 4 star performance once more in another reboot from Capcom.

 

7 Dino Crisis

 

If Resident Evil has shown anything, is that there is a chance to go back to the roots and reintroduce the concept of fear in horror games. While Resident Evil has made action DLCs to toss away the concept of Resident Evil 7, Resident Evil 7 still nailed it with how horror is done inside a scary mansion fill with a creepy family. The VR experience kicked off the ideal of playing the game in first person perspective with your surrounding being super eerie and grueling. That can be said the same with Dino Crisis. Sure, Dino Crisis did died a horrible death after the release of Dino Crisis 3, but with the popularity of dinosaurs reignited thanks to Jurassic Park latest releases, why not return to the alternative game that isn’t resident evil. Exploring an island filled with dinosaurs such as the almighty Raptors or the king T-Rex, especially in a VR, makes it quite a thrill for jump scares and nerve wrecking gameplay that can surely feel like you are going to have a heart attack. The story maybe crap but it maybe far better than dinosaurs in space.

 

6 Onimusha

 

If Dinosaurs aren’t a hit and zombies is still the fad, then why not zombies in feudal era Japan? The action horror game Onimusha is a great alternative to Resident Evil since it’s zombie with swords. That and also sorcery and demon powers. The Onimusha series has had a good run the PS2 era, with one included that popular french actor from a failed Godzilla film. It’s one of Capcom’s best hit before Resident Evil would make their triumphant return on the home console, and even outperform other similar concept of zombie fighting warriors in the feudal era. A new gameplay concept could help bolster Onimusha and with an idea of sacrificing a being or using an artifact to unleash the demonic hell on earth, it could show that Capcom do have some creativity after all.

 

5 Rival Schools

 

Capcom attempt at making a 3D fighting games didn’t sell well in the past, nor did was it able to capture large audience like it hope for with Street Fighter. However, there is one game that is remember by cult followers or hardcore gamers. Rival Schools center around a group of high school students from various schools across Japan as they seek justice for whomever attacked their school. It was able to be on the same timeline as Street Fighter with Sakura as a special guest character in the first game. But even without Sakura’s appearance the game would have been able to have an identity of their own as gamers and capcom fans would still remember characters like Batsu and Shoma, and their only sequel was exciting, bringing in newer characters into the fray while having a better story than the first. Capcom do need an alternative game rather than Street Fighter and Marvel vs Capcom, and Rival School could be that game that could draw in more money. Seriously, can't the students catch a break?

 

4 A Marvel fighting game

 

Now this may sound ridiculous since A, there is a Marvel fighting game which is crossed over with Capcom, and B, they had a recent release a few years ago. But did you know Marvel had a stand alone fighting game? It has been over 20 years since their last stand alone release with characters such as Wolverine, Spiderman, and Captain America all headlining the roster and Thanos is the main villain. And I think it’s about due time to release another stand alone fighting game. After the failure of Marvel vs Capcom infinite thanks to poor art and a roster, Capcom should give the crossover series a break and let Marvel based characters get a chance to shine. This also could mean we get newer addition from the Marvel comic books such as Arachnid Kid, Falcon, and Ant-man and Wasp, alone with popular comic book heroes and villains from the past.


 

3 Final Fight

 

Although it seems that several characters from this series have found home from other fighting game series, it would be good to great to have Final Fight get a reboot after the terrible transition from 2D to 3D. Final Fight is a great Beat ‘em up games, almost legendary next to Streets of Rage and Teenage Mutant Ninja Turtle, where you take back Metro City from a syndicate crime team. Taking control of either Cody, Haggar, and Guy, each with their own playstyle and moveset. Newer characters from later editions are good as well, not as member as the original three, and including Poison and Hugo, or other former MAD Gear members would be a great addition. With Streets of Rage having a reboot coming out as a continuation of past Streets of Rage games, Final Fight should be getting the same chance like their counterpart only with newer characters and villains, just imagine playing as either Poison or Hugo for the forces of justice, or Cody in a business suit.

 

2 Power Stone

 

Of all the games that has never received a reboot or HD remake, this of course is a crime against humanity. Power Stone is one of Capcom’s greatest brawl game. Think of it as Smash Bros, but with superhero power ups after collecting gems. While the first game have a one on one gameplay mode, it’s the sequel that picked up on the action and allowed up to four players to play at the same time. Players can partake in tag team or free for all brawl, using weapons such as swords and bazookas, along with their superhero like super power super attack to take out their opponents. The characters can also be known thou most players may remember Falcon, and the mummy dude who is, surprise surprise, an assassin. It’s crazy, it’s chaotic. And it is everything we love about Capcom back in the late 90’s. Something fun, innovative, and new. Well...mostly fun and innovative.


 

1 Darkstalkers

 

Darkstalkers is a franchise that everyone should play. It takes the concept of popular monsters, like dracula, frankenstein, and werewolves, and pit them together in gothic setting fighting game. The game have spawn popular characters such as Morrigan, Felicia, and Demitri, who only made appearances after their darkstalkers series in crossover games. The series was slated to have a reboot about 5 years ago, but dropped due to sales on their HD remake of Darkstalkers Resurrection. Which is a shame of course because it was one of the best releases out of the three games. Since then, the series have been buried 6 feet underground, locked away in a coffin, waiting for Capcom to rise it from the dead, and once again rule the world as one of Capcom’s top fighting game. So come on Capcom, let’s get a return to another great fighting game rather than another release of a Street Fighter game.

10 things Sega wants you to forget


Xeno

 

During the mid 80’s a company quietly grew as Nintendo brought back the video game industry to life. It had a console that didn’t capture audience attention and marketing wasn’t that strong. Soon after some changes were made, that company began an aggressive campaign to prove it the best video game company in the world. That company, Sega. While Sega hasn’t been the fantastic company that it once was today, hardcore fans could still remember the amazing memories they had with this outstanding company and those who work for them as well. Which is why Sega would want you to forget some of the mistakes and mess ups they had over their tenner years. This is 10 things Sega would like you to forget

 

10 Sega Saturn’s poor performance

 

The Sega Saturn sadly never had a chance. It was Sega’s attempt at pulling ahead in the market of the next gen console and out sell their rival company Nintendo during the brink of the console war. However, things fell apart at the very first E3 convention with a lack of Sega’s mascot Sonic, and it shock high price. Sony first console, the PS1, obliterated their competitors with an outstanding price than Sega Saturn, costing only $100 less than the Saturn, provided much better options and better games than what Sega is dishing out. While Sega Saturn do have good games to play and own, it never full recover what Sony Playstation started out from the con. The Saturn performance was pretty lackluster, especially in the west, that the Sega Dreamcast was an immediate patch to what the Saturn couldn’t perform. It has gone as far as the president of SOA to say that the Sega Saturn isn’t the future of Sega at all. Ouch.

 

9 It was marketed by a toy company

 

There’s nothing really wrong with a toy company promoting a video game console. Just take a look at Mattel and Intellivision. But while Mattel promoted their own video game console, Sega decided to go with a toy company to promote their own console the Sega Master System, an 8 bit console almost similar to the Nintendo Entertainment System but without the charm. Their choice, Tonka, a toy company that is known for trucks and construction vehicles. This lead to a disastrous run where not only Tonka fail to properly promote the console, but cost Sega thousands of dollars. Sega wisely pull away from Tonka, in poorer shape it was before the collaboration, prior to the release the Sega Genesis and would eventually become the talk of the town. But they would would like if you don’t remember about the Sega Master System and their dirty relation with Tonka.

 

8 Night Trap

 

It’s a game that Sega published in order to prove how good their Sega CD is over Nintendo products. Night Trap is a game where you help save a group of scandly teens as they enjoy their sleep over party with cheesy music, cheesy acting, and cheesy plot. Amongst them are a group of vampiric beings who look like aliens and hobble around. The game have you act as a player name Lt. Simms, a member of Sega Control Attack Team, also known as...S.C.A.T. Eww. And it is your mission to trap the Vampires and rescue the teenagers. While the game was hilarious bad, it caught the attention of the congress of the United States and was one of two games under evidence that videogames are becoming very violent at the time. I don’t know what made them think it was violent, maybe that one scene where one of the victims was getting her blood sucked out in her lingerie, or the scene of the girls is thrown to the pit. Overall this place a bad mark on Sega’s radical attitude compare to Nintendo’s friendly environment games before the ESRB rating system was created.

 

7 SOA vs SOJ

 

It sometimes takes a lot for a company to sometimes not wanting to make money. Especially when you are up against one of the greatest company in the early 90’s. But shockingly that just happen between Sega of America, SOA, and Sega of Japan, SOJ. The two would hold a civil war amongst themselves with SOJ working on the games and making SOA market for them in America. This was the routine before the hiring of Tom Kalinske. Kalinske and SOA would make radical changes that not only change the attitude of Sega to the large audiences, but also the success Sega would have in both America and Japan. SOJ disagrees with SOA approach, feeling it’s a disgrace to the tradition that SOJ has built for years. Not only was traditions tested between both companies, growing tensions with few employees of SOA feel how SOJ is holding them back, while SOJ feels SOA is becoming power hungry and in over their heads with the success they are building. The internal war have help increase the downfall of Sega and their closure of few office companies and as well as the outcome of the Console Wars in the 90s.  

 

6 The Sega Genesis attachments

 

Sega really wanted to improve their console by creating some extra devices that could help enhance the value and gameplay of the Sega Genesis and get one step above their rival competitor, Nintendo. Among the attachment were the Sega 32X, a device that help gamers play up to 32 bits of gameplay, and Sega CD, a CD based console. These were sold separately instead of releasing the newest console. However, both add on devices were a huge flop, ranging around the same price as a Sega Genesis at that time, and take up more space on a television cabinet and input outlets. The games were pretty uninspiring, having some of the CD games feels clunky and unplayable, meanwhile the Sega 32X needing an extra wire attachment in order to power the device and make games playable unless gamers would see a background screen with nothing else in it. These devices were by far the worse way to keep the Sega Genesis both alive and relevant against their competitor, Nintendo.

 

5 Sonic’s original design

 

Sonic has gone through a variety of changes over the years but many people still remember Sonic today. Blue. Fast. Trademark spikey hair and red shoes. And of course, the attitude. However, things were different on the original design with Sonic having fangs on his teeth and buckles on his shoes, and also have a girlfriend. No not Amy. This one name Madonna. Sonic’s design was selected as part of a company competition to find out who would be the next character for the upcoming Sega Genesis game, and a possible Mascot. Once the team at SOA looked at this, they knew something was wrong. Tom Kalinske and the Sega crew decide to help make changes to Sonic’s iconic design, and thus the history is set for the greatest rivalry of all time. But just like an entry earlier, SOJ reluctant enough to approve the changes done. Eventually Sonic would have a crush which is a hedgehog which in hindsight actually makes more sense than a human girlfriend.

 

4 Sonic 2uesday didn’t actually happen

 

Sega had a beautiful idea that would set the world on fire, and by fire I mean something that would be positive and historical making in the video game industry. Prior the to release of Sonic the Hedgehog 2, Sega made a deal that they’ll release the game on a Tuesday world wide, marking the first ever global release of a much anticipated game and by far the most sold out video game on a single date. All was fine of course as Sonic 2 was released on November 24th, 1992. However, among the release, Sega of Japan choked up on the deal of releasing the game on a Tuesday, feeling it would be unfair and have gamers be left out on a traditional release rather than making headlines worldwide. Sega of Japan would release their game on a Saturday instead, November 21st, 1992 if you want to be technical, forcing SOA to come up with a reason as to why Japan have their game released prior to the release date worldwide. The answer, “It was a special sneak peek.” Right….


 

3 Sega’s strangle hold on streamers

 

It seems Sega seem to always follow the footsteps of their former rival when it comes to streaming in video games. Nintendo have done it with streamers and let’s play channels on YouTube, so why don’t we follow suit said Nintendo? After purchasing Atlus and the release of Persona 5, Sega made a terrible rule that pretty much pissed off the internet and streamers around the world, in that no gamer is allow to stream Persona 5 after “in-game date of 7/7” otherwise they’ll get slapped with a copyright lawsuit at that time. This pretty much got the internet upset and nearly ruin Persona 5 sales and also the reputation of the Persona series especially since it is the game that many hardcore fans were waiting for, and it was one of the best RPG games at that time. After much complaints and backlash from everyone affected by this, both streamers and fans, Atus put out a blog, apologizing the situation and ask for streamers to not stream past “in-game date 11/19”, where the finale of the game was set. Eventually the date has been dropped as time pass by, but for a certain moment it pretty much pissed of gamers and fans, and the damage as they say were done.

 

2 Their over reliance on Sonic the Hedgehog

 

There’s really nothing wrong with making games based off your mascot. Just consider how Nintendo handle their mascots and their games or how Marvel is able to create fascinating games for the most of the time. However, Sega may have done a little too much with their mascot Sonic. So much so that Sega is losing their identity and forgetting how to create new characters and games for a certain amount of time. Sure over the years games such as Jet Set Radio, Shenmue, and even Bayonetta were able to have at most two games, but too much obsession of Sonic may have hurt Sonic and not help him enough. This also shown true with the game of Sonic friends they have created for him, as well as recreation of Sonic design, Sonic games, or even the nature of Sonic games. Had Sega be able to push better games or trailers to the western audiences just as Nintendo has done with their characters, especially during the Sega Genesis era, it may be different today.

 

1 Sonic the Hedgehog 2006

 

It’s the game that pretty much destroy Sonic. A 15 year anniversary that is supposed to honor and appreciate what Sonic is and with a game that suppose to help bring Sonic back to the current era, were pretty much wrecked by poor management, releasing the game prematurely, and of course to the dismay of critics and fans. It introduce a couple of characters that were needed, Silver the Hedgehog everyone?! A terrible story of a princess that should not cry. A relationship that is horribly unnecessary that lead to one of the most disturbing scenes in gaming history. And it is all bundled up with buggy game play, cheap boss fights, poor controls, and long….long…..long loading screen time. There’s even NPC quests where Sonic must go from town to town to talk to people. And this of course means we have to endure those long….long….long LOADING screen time. If Sega and Sonic would ever hit 30 years old, they make create a game that could help us forget how bad this game was one of their biggest anniversary at that time.

Top 11 Mortal Kombat Games


Xeno

 

For over 25 years, Mortal Kombat has given us a great alternative to the genre of fighting games other than Street Fighter. It stayed with the times on it’s shock factor with high intense violence and brutally satisfying fatalities. With 25 years of experience and a recent release of Mortal Kombat 11, it’s time I do a countdown from the worst to the best of Mortal Kombat games. Now my countdown is going to be very different as I am going to countdown all 11 fighting games, so I won’t be counting spin off games such as Shaolin Monks or Special Forces. Also, Injustice will not be included, despite having Mortal Kombat characters. With that said, there are the top 11 Mortal Kombat games, ranging from worst to best.

 

11 - Mortal Kombat Armageddon.

 

Midway was in it’s dying days and there speculating the Mortal Kombat was coming to an end. Had this been the very last game for Mortal Kombat, it would have been a shame. Was once a fantastic change that no one have ever seen that soon gain popularity and publicity unlike any other would soon pop like cheap firecrackers from a black market discount store. First off let’s talk about the good about MK Armageddon. By far it has the best roster in all of Mortal Kombat games, with characters ranging from the first Mortal Kombat games all the way to Mortal Kombat Deception. Even characters who has never made it into the new Mortal Kombat games from the PS2 and Xbox era finally gotten a chance to make their return including Fujin, Jarek, Stryker, and Sereena, a character who is best known in Mortal Kombat: Mythologies. The story was very interesting as it is the epic final battle, a race to the top of the pyramid where the winner would possess infinite power, power that is beyond the elder gods’ control. And lastly the create a character is the best by far, allowing players to create popular characters from other franchises and pit them into a battle to the death. Alas, the good ends there. As the game suffers from lack of features and content. The Konquest mode feels like a rip off their Mortal Kombat Shoalin games without the use of combos or flows. Kart Racing was interesting but was the only game created in Armageddon compare to the predecessor features. And while the combat is okay, the fatalities were replaced with create a fatality, having players press button combination to perform attacks until it reaches the highest number or the player is unsuccessful to input the command. Plus the endings, which was one of the best part of Mortal Kombat 4 and so on, were replaced with a dialogue and the character’s kata. No images, no movies. Nothing. Clearly this game didn’t do well before being bought out by Warner Brothers. We will get to that.

 

10 Mortal Kombat 1

 

Let's relax everyone. Before you grab your pitchforks and torches, my best question to you is this, did this game aged well? While the game hasn't gotten better over the years, and a series of sequels will prove that, it is however the stepping stone towards Mortal Kombat's success. The characters were digitized which makes the game looks real and the addition of blood, or sweet if you are on the SNES console, makes it feel real. The story was great if you cared about it, and the characters are down right iconic, having a look at Lui Kang, Raiden, and of course the two main stars Sub-Zero and Scorpion. It also brought in a secret fight against Reptile who uses both Sub-Zero and Scorpion moveset. And last but not least it introduce a new way to humiliate your opponent with a fatality. It not only separate the boys from the men, but also help created the ESRB rating system, a system that we all still use today.

 

9 Mortal Kombat vs DC Universe

 

After Midway file for bankruptcy, Warner Bros. studio purchase some of Midway’s library including Mortal Kombat, keeping the legacy alive to this point. They then proceed to an unlikely crossover that thrilled fans right off the bat with an exciting trailer leading to a chilling ending where fans of the DC comics and Mortal Kombat games would soon realize, the chance to mangal and murder DC iconic heroes such as Superman and Batman. But the game was hit with a teen rating meaning that the violence was severely tone down. This along with poor looks and design that felt ripped off from order consoles, and the clunky input and controls which included some of the most ridiculous combo challenges any man have seen, and Mortal Kombat vs DC Universe became a big dud. It did, however, had some good in it such as an excellent roster set, one of the best since years later the rosters in MK vs DCU would appear in MK 9 and Injustice games respectively. The interactive portion of the game, both in combat and on the title screen were fantastic. And this gave birth to the cinematic story mode that would soon be used in future MK and Injustice games. The story was cheesy of course but this is coming straight from a comic book universe as well so nothing can really be taken seriously in the story mode, but you can play both sides on a vaualble replay, just same results.

 

8 Mortal Kombat 4

 

When Midway decide to gamble in the 3D universe, it was either sink or swim for the Mortal Kombat series as games that would transport from 2D to 3D generally fail and kill of their franchise, just look at Earthworm Jim 3D. However, MK4 was able to survive the trial and help boost up interest in the 3D universe for Mortal Kombat. The roster stay the same but the new characters were a bit interesting. This does mark the debut of Shinnok and Quan Chi as the major baddies of the game instead of regular villain Shao Khan, and the 3D effects made it into an interesting aspect into the game. The game did also introduce the use of weapons that can be pulled out during a fight and deliver maximum damage to your opponent. The fatalities weren’t that great as it feels like a rehashed of classic fatalities but it does give one of the best Game Over screens we can ever have in a fighting game, falling in the pit when you fail to continue the game after losing the match. Fantastic. The controls were simple of course if you play it on a PS1 controller, maybe said the same for the N64, and also introduce cinematic endings that were new the Mortal Kombat franchise. Just go take a look at some of them, they are really good. Most of them.

 

7 Mortal Kombat Deadly Alliance

 

Mortal Kombat Deadly Alliance was the first of the three games release during the PS2 and Xbox era. It dare to change by killing off two of the most well known characters in Mortal Kombat, Liu Kang and Shao Khan, and brought us new features that help revitalize the Mortal Kombat franchise for a good 4 years. New characters were introduced which brought us fan favorite Kenshi, and hated characters Hsu Hao and Mokap, that’s hated as why were in you in game in the first place, and not “OH! He’s so awesome but I hate his guts for what he did!!” The gameplay were changed, focusing on actual Martial Arts rather than everyone having to kick and punch until there was a winner, and a weapon style compare to just inputting a button command to unsheath a weapon. The game also features a Konquest mode, which is generally a challenge mode for each character you use, but more importantly, it brought us the krypt mode, a mode were we spend our good hard earn Koins, Yes that’s Koins with a K, to unlock new artwork, videos, costumes, and characters. By now you wonder if the fatalities are worth the game, and it is safe to say that just do fatalities, don’t worry about how it looks, because you need those koins to unlock Scorpions sick new alternative outfit and the same goes with Sub-Zero. Oh and Test your Might returns alongside Test your Sight. Neat.

 

6 Ultimate Mortal Kombat 3

 

Most people would remember this game than the original game and it’s for a good reason, the ultimate edition olds a large list of characters, especially those that were missing from the initial release. What makes UMK3 a great game to play is how chaotic the game feels with massive amount of combos dealt by each characters. This is the start of the combo system that later Mortal Kombat insulation would have. UMK3 also have a run button to close in on opponents running away or start off a massive combo attack. It feels new and great since gameplay is just generally spamming the punch button or uppercuts to win the fight. As far as characters would go, it’s actually pretty good, about 3rd or 4th best within the series. We do get characters returning from the second Mortal Kombat game, with the exception of Baraka, Johnny Cage, and Raiden. Characters who should have been in the game from the start such as Scorpion, Kitana, and Mileena. And characters who make their debut and become a stable of the Mortal Kombat franchise to this day, such as Kabal, Nightwolf, Sindel, Cyrax, Jade, Noob Saibot, Smoke, and many more. Yes, including Stryker. Such a terrible design. This also include two of the most frustrating bosses in any fighting game I can think of, Motaro and Shao Khan.  The fatalities are very very goofy. Some make sense such as Smoke, Cyrax, and Sektor, and some are head scratching like Kabal and Jax. It’s a mixed review so go ahead and take a look to judge yourself. Overall, the game feels good yet seems pretty average at best. Few characters are worth using, hidden features on the SNES and Genesis makes the game worth while, and the look of over 2 dozen rib bones make the game thrilling.

 

5 Mortal Kombat X

 

I find it hilarious that the Netherrealm theme state that MK X is a spinoff and not a canon story at one point. Says the large list of comics and DLC characters. But overall, the game is pretty good as it push the boundary of blood, gore, and shock factor. The story mode is very interesting, taking several years after the 9th installment of Mortal Kombat and allow us to use new characters against classic characters. Speaking of new characters, characters such as Cassie Cage, Jacqui Briggs, Takeda, Erron Black, and D’vorah fit very well in the Mortal Kombat series either by design, personality, gameplay, or a combination of all 3. This of course is due to the character interaction two characters would have before starting their fight. It can be either serious, to depressing, to down right hilarious. Mortal Kombat X brought in some great features to keep players on their feet which includes special towers that players partake in either a realm invasion tower, or amazing holiday towers depending on the holiday. The krypt no longer serves as an unlockable quest but rather feels more like an adventure with some spooky elements added to it. Lastely, the gameplay and various ways of killing your opponent has changed as well. With new characters involve and almost lets characters in MK X than MK 9, MK X introduce the variation system, where characters would have three different fight style after being selected. It’s something interesting because you can do a variety of combos depending on which variation you selected and the character would feel different but it is also a bad thing since of course certain special moves will be locked from said variation. Imagine Scorpion without his trademark spear or Raiden without his superman attack. Plus the game is just painfully brutal in a good way. MK X push the boundary of gruesome with their fatalities. Each fatality perform is more goreror and bloody as the last, you barely can tell which ones might be the most brutal of them all, and speaking of brutal, a feature I omitted from the last entry, Brutality, makes its return on MK X. Instead of during a 50 hit combo to your opponent and blast them in a million bones, you end the fight abruptly with a special attack that decapitate, slice, burn, or explode your opponents if requirements are met. Lastely, MKX even gone as far as not only bringing classic characters in the DLC, Tanya, Bo Rai Cho, and the debut of Tremor as a playable character, but guest movie characters, Jason, Leatherface, Predator, and the Xenomorph Alien. We waited in anticipation for what Mortal Kombat can bring as a special guest character, or in that case, what Netherrealm studios can bring to their games when it comes to special guest characters.

 

4 Mortal Kombat Deception

 

Sequels to a game generally makes it better especially when you look at which era the game was released. After Mortal Kombat Deadly Alliance, Mortal Kombat Deception ups the ante with better gameplay features, better screen features, and better Konquest features….that’s too many use of the word features. Let’s talk about the gameplay itself, it does use the same gameplay as MK Deadly Alliance but improved on it. Now there is a combo breaker feature which allow players to stop a combo from happening but is only given three breakers to use in the either game. Neutral weapons is available for both players to use, dealing massive amount of damage when getting hit by it. Every character now has two fatalities instead of one, and they also have a Hara-kiri finish which prevents opponents from doing their fatality finish. Fights can also end in a sort of ring out feature which is call stage fatality, which was missing in Mortal Kombat Deadly Alliance. That awkward moment where you knock them to the edge of a pit only to find out there is an invisible barrier preventing them from falling in. Mortal Kombat Konquest is a huge overall compare to it’s predecessor, having players take control of Shujinko, the protagonist of Mortal Kombat Deception, and go on an epic journey quest through all the realms in order to collect the kamidogu. While the Konquest doesn’t seem all that today, gameplay wise, it’s still an outstanding mode that allow us to travel through all the realms, including the two new realms added in, Seido and Chaos realm. The Kyrpt is also a great improvement, making sure that all the money spent is worth it instead of having some krypts with nothing in it. The game also have an online mode, which I never played it, and two best mini games of all, puzzle combat and chess combat. By far, this is the best 3D game that Mortal Kombat have developed, and while the characters in the game aren’t that memorable at all; characters like Kobra or Darius. The game instead of fun in all of its features and gameplay.

 

3 Mortal Kombat 2

 

Mortal Kombat 2 is by far the greatest 2D fighting game in the Mortal Kombat series. After the success of the first Mortal Kombat game, the Mortal Kombat team gather together in many ways to improve on the sequel. First of course is the roster of the game, adding in new characters Kung Lao, Reptile, Kitana, Mileena, Jax, and Baraka, while bringing back fan favorites such as Sub-Zero and Scorpion. This gave way to one of the toughest bosses name Shao Khan, and brought in not just one but three secret characters to go up against. The environment is a strong change as well, going from an eerie island with pits and dungeons, to a dangerous setting, forcing fighters to battle on a plank surrounded by acid, armories filled with spikes, and being forced to battle in front of Shao Khan with Kano and Sonya Blade kept as captive prisoners. The game was also brutal, a huge improvement than the Mortal Kombat prequel, being more bloodier than the first game, and more violent of moves sets as well. Speaking about being more bloodier, thanks to the ESRB rating system, Mortal Kombat 2 have gotten more gruesome in the fatality department, with two characters having 2 different fatalities, and two more special fatalities, babality and friendship. Both are a joke thanks to the outcry of Mortal Kombat being too violent. Overall, the game is very memorable and well liked. It pushed Mortal Kombat to go further and became one of MK’s best games not just in the arcades but at home too thanks again to the ESRB rating system

 

2 Mortal Kombat 11

 

It maybe too recent but MK11 definitely in terms of shock and awe factor in various ways. The story is amazing, having the past battle against the present to save the future. It’s interesting to see how characters would interact with their own selves and have given us some twist and turns that, if we don’t pay much attention, would shock us. Several characters had impressive revision, such as Frost and Kabal, and unlikely partnership with some characters who rivaled one another for years. The gameplay is a great change, but feels mixed. On one hand, the game change it’s special meter into a 2 bar offense and 2 bar defense bar, having players use them wisely while it regenerates over time. There’s also a fatal blow command, which is essentially an X-Ray move you can only use one in a fight. Character roster is good, with returning characters such as Jade, Baraka, and Kabal after a one game hiatus, while characters such as Cassie Cage, Kotal Kahn, and Erron Black were popular enough to return along with classic MK characters as well. You can customize characters off three elements, and build your character the way you like them to look, along with intro, win pose, and battle victory. You can also set a variety of special attacks to make your gameplay style on various characters, note this will disable certain other special attacks, the game will give you and idea of what is disabled. There is a lot to do in Mortal Kombat 11 in the towers of time, which you can tackle alone, or team up with a friend to take down a single powerful foe. Online feels laxed, but can make some improvements. And by far, the fatalities and brutalities are the most spectacular visuals in all of MK installments. Because of how violent MK11 is with their fatalities, it lead to video service channels such as YouTube to put a parental control feature for just the blood. The Krypt is once again an adventure unlockable hybrid, having players travel through Shang Tsung’s island and use three different currency to unlock skins, artworks, outfits, fatalities, and brutalities. The only downside is of course the Krypt, which feels more like a chore rather than something to enjoy. The game needs unlockables in order to use certain clothing or have certain finishers, which is sadly the downside to MK11. Still, it doesn’t hinder how fun MK11 is and with the DLC characters coming out very soon, it’s still talked about today.

 

1 Mortal Kombat 9

 

When Mortal Kombat has announced a reboot to the series, there were some hope to Mortal Kombat. After a series of poor games, MK really needed something new to keep themselves relevant especially after creating their own studio, Netherrealm Studios, under the Warner Brother brand. Alas, Mortal Kombat 9, strangely called Mortal Kombat, was released and has been a critical success both from fans and critics. This game serves as a fan service yet everything about the game feels right. The game shows how sick and detail the fatalities before the PS4 and XboxOne arrived. Characters from the first three Mortal Kombat games were included in the roster, with Quan Chi involved at the end of the story mode. And speaking of Story Mode, it’s one of the best stories Mortal Kombat has ever created, and used the impressive cinematic feature that MK vs DCU done, but made it 100% better. The gameplay is a nice mixed compare to past Mortal Kombat releases. While combos are included, the game now introduce a meter bar, which allow players to break a combo, performance enhancements of their special attacks, or save a full bar meter for the ever mighty, the destructive X-Ray move. Online had an outstanding king of the hill feature that is still being used today, where players would rank the winner based on their performance. Features from the Krypt and the 300 tower challenge tower have players continue to game for hours and hours. MK 9 has also help bring in Special Guest characters from outside the video game realm thanks to the inclusion of Freddy Kruger and a new realm, the dream realm. It’s one of the games that you must try out to know how revolutionary Mortal Kombat been after a falling with their last two games.

 

Ten things Nintendo might want you to forget


Xeno

 

 

 

Ten Things Nintendo might want you to forget

 

During the mid 1980’s, video games was more of a forbidden word to say in the market. Just the whisper of it would make Grim Reaper appear, and take your soul away with a touch of his hand. But out comes a console from the rising sun and help rescue video games from the terrible collapse. Nintendo has been known as the one company that revitalize video games in the west and is still going on strong today with iconic characters such as Mario and Link. But while Nintendo has been viewed as a remarkable company that help change the game, there are a few things that Nintendo may want you to remember in their long tenor history.  Here are ten things Nintendo might want you to forget.

 

10. The Nintendo Wii U sales

 

Nintendo had a fantastic console in the Mid 2000’s, and while the Playstation 3 and Xbox 360 would soon overrun the Nintendo Wii, it still had one of the best gimmicks that both companies cannot duplicate, a run of great first party games, and the ideal that playing at home with friends still exist. When news broke out that Nintendo is making a new console, fans were thrilled and excited as they were waiting for the the reveal at E3. While the Wii U had some interesting features, such as being able to play on the controller while the television is being used, it didn’t caught that strong flame that the Nintendo Wii had. Sales was spectacular on it’s initial release, but plummet just months after, making Nintendo Wii U one of the worst selling console of modern time. Popular games such as Pokken Tournament and Bayonetta 2 didn’t help bump the sell of the Nintendo Wii U and probably did more harm than good for the console. Nintendo went back to the drawing board following the downfall and come up with a new console that help change the sales that Nintendo was looking for in the first place.

 

9. Their stranglehold in the late 80’s and early 90’s

 

Nintendo wants to be known as the video game company who help saved the video game market in the 80’s. Bringing forth a new console with better graphics, better gameplay, and better sound, while introducing the lovable plumber name Mario. While gamers were having Nintendo craze, developers and business sees this otherwise. Nintendo enforced a ruling that all games must pass approval from Nintendo in order to have a seal of approval, and if a game is created without Nintendo’s approval, they will be faced with a massive lawsuit of infringement and improper sales of their games. Nintendo also program their consoles to ensure that no console would be pirated nor reverse engineered making it almost impossible to hack into consoles. Nintendo also provided guidelines to developers on creating their game, having developers to create only 3 games per year as well as paying for cartridges and chips. While Nintendo stated that this is necessary to prevent from another Video Game Collapse, other sees this as Nintendo monopolizing on a prone video game industry.

 

8. The Gameboy Micro Commercial.

 

Nintendo is the king of all handheld consoles, getting off to a colossal start with the original Gameboy, it seem that Nintendo could do no wrong. Then the Gameboy Micro came along. The Gameboy Micro is a miniaturized console that plays only Gameboy Advance games and it was a marketing failure. While that was bad, what Nintendo might actually want you to forget is the commercial they made for the console. In the commercial, Nintendo held a test study at a medical recovery clinic, for some reason, as they perform a traditional maze test with a mouse. In it, they placed a cheese on one end, and the Gameboy Micro on the other. Naturally being a Nintendo commercial, the mouse goes after the Gameboy Micro first, but it’s what happen afterwards that  causes eyes to go wide. The mouse mounts on top of the handheld device, and humps it. It’s literally dry humping a small handheld device. Nintendo...a console that is family friendly, have a commercial, about animal humping consoles….Oh God.

 

7. They weren’t really a video game company to start with

 

Nintendo wanted their fans to remember that they were all about gaming since the day of creating Hanafuda cards and encourage fans and historians to purchase these cards under the Nintendo banner. But that wasn’t true. And if you haven’t known about it, then I’m about to drop a bombshell that would make Nintendo want to forget about. Before getting involved in video games, or arcade games for that matter, Nintendo was once a taxi company, owning taxi cars, and having them around Japan for convenient needs. Just imagine Mario being a cab driver, rather than a plumber. It will be weird right? Not only was that bizarre but it gets a little cringe worthy when you hear that Nintendo once ran a love hotel. That’s right. Nintendo was involved in the adult industry by having several love hotels in several place of Japan. Just thinking about it makes me sick.

 

6. The Virtual Boy

 

Nintendo really wanted to be the first when it comes to creating breakthrough devices and features. That’s why they made the attempt with a new console, the Virtual Boy. The Virtual Boy was suppose to be the first 32 bit 3D graphics console that you see through goggles in order to play games such as Wario Land and Mario Tennis. The results was a failure in terms of marketing and gameplay as the price for the Virtual Boy is too high at $179.99 and having only a selection of 17 games. The console have stereoscopic 3D graphics with parallax effects to create the illusion of the 3D effects but causes games to look bugging and a risk of people’s health which include eye sore, headaches, and nausea. Nintendo place the blame on the creator Gunpei Yokoi for the Virtual Boy, who shortly left after the failure of the console.

 

5 Nintendo angers Zoe Quinn

 

Zoe Quinn is a video game developer who creates games based on real life problems, such as Depression Quest, a game about depression. She herself have gotten involved in depression and inadvertently created controversial the GamerGate trend when nasty things have be said to her via twitter and email following her ex’s blog about her. We are not talking about GamerGate, but rather a screw up Nintendo has done. During a demo play of Paper Mario: Color Splash, there is a mini game call the Toadstool shuffle where you have to select the right toadstool with the key.The demonstrated show of painting one of the Toadstool would easily help select the correct character and see if the game is a scam while playing it. When the painted bucket call out the Toadstool on said scam, the Toadstool confess and pronounced Shufflegate: Exposed. Anger by this, Zoe Quinn calls out Nintendo on their joke which Nintendo respond by acknowledging the mistake they done and stated it wasn’t meant to target Zoe Quinn nor GamerGate, but rather the political scandal Watergate, in which Former President Richard Nixon was caught spying on their Democratic opponents. Nintendo claim that people would get the connection between the scandal and the scam, not realizing there is another scandal that is too recent to focus on, or the fact that the age demographic is largely different between GamerGate and Watergate

 

4. They admit the success of their competitor

 

Nintendo feels like they are on top of the mountain. No other company would challenge them for the crown. No gaming industry would rival their success and no game would leave a memory on gamers mind. Or so they think. During a court trial against Tengen, another moment they want you to forget, for Tengen involvement in reverse engineering the Nintendo Entertainment System or the NES, several of executives from Nintendo were place on stand to testify on their case. During the questioning, some of the question somehow get out of hand and was relate to their rival on how successful they are and how good their newest game is. Nintendo acknowledge the fact since they are under oath in the court of law and was forced to give their opinion and what they think about the new console and the newest character in the video game market as well as the company who made it. That company, Sega. It's a moment that nearly shifted the war in Sega’s favor as Sega would use these very same words to target sales representative in the retail market and attempt to sway them into having them sell a Sega Genesis rather than a Super Nintendo. It was something that could have shifted the war in Sega’s favor and something that Nintendo would like you to forget.

 

3 Their YouTube policy

 

Nintendo sure like to conquer the world someday. They seek to control sales and marketing. They seek to be the first in any gimmick or features. So what's next?  Why, the internet of course. In 2015, Nintendo draw out their creative program allowing streamers to earn money while streaming. The catch, Nintendo have complete control on what games needs to be stream and holds a large margin on advertisement revenue, something streamers earn while viewers head over to their site and watch ads that allow streamers to get paid. Any unauthorized videos will be taken down due to copyright infringement since it wasn’t apart of their list and may result in accounts being banned from Youtube. Streamers all over the world highly criticized negatively about things program as it shows a violation to their rights both marketing and media. Nintendo made efforts in claiming that this was giving a chance for streamers to become a part of Nintendo cooperation but they could have done it in a different manner that didn’t show how much of a monopolizing company they are trying to be.

 

2. Their franchise were on the Cdi

 

Nintendo characters are well known that it’s easy to sell off more than just games. Toys, clothes, books, and many more. It’s a no brainer. So when Nintendo has allow their characters to be apart of the new console but not making it for the Philips CDi it was disastrous. This of course was a big mistake because the team at Phillips had develop 4 terrible games based off two of Nintendo’s most iconic franchise, Super Mario and the Legend of Zelda. Both games were received poorly from the audiences and fans due to poor gameplay, poor plot, and above all else, poor artwork and voice acting. It scared Nintendo despite them never making a single game, and it help decline the value of the Philips CDi. Above all else Nintendo had made the stupid decision to go along with this, when all along they had a awe shocking negotiation going on that would have shook the entire world and change the course of video games. What is that?

 

1. They help created the Sony Playstation

 

While Nintendo didn’t create the Playstation as the Playstation is still going strong today, it did play a part in create this console in the first place. First start off as a negotiation, Nintendo wanted to partner up with Sony in creating a Compact Disc type of console that would hold more data and increase the graphics for better gameplay experience. Sony of course agree to this and decide to create a prototype that would play both cartridges and CD games, the latter of the two would overcome the former. However, feeling that Sony would not play ball to their demands and fearing that Sony would not agree to their licensing agreement, Nintendo decided to drop the deal with Sony without any notification or letter and decide to partner up with Philips. This of course lead the create of the Playstation Ken Kutaragi to push through with the efforts of creating the Sony Playstation and soon develop the next generation console that would turn the world upside down. Because of this, Nintendo was falling behind once again, and while Nintendo was able to make the next generation console in the form of the Nintendo 64, they were behind once again but this time against a company they should have agree to work with in the first place. Years later and well that’s history.

 

And that’s our list for today! Know any other secrets Nintendo wants you to forget. Comment on the below and don’t forget to follow this blog.  You can also follow me on Twitter and Twitch. I’m Xeno, and for years I’m still a Nintendo fan.

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